Evaluation for Board Game
I am pleased with the final outcome because I successfully filled the criteria of the brief and stayed within the parameters. The added rules changed the game subtly, but enough to challenge existing players and attract people that haven't played chess before.
The first thing I came up with is the name of the board game, which is 'Prince-Chess'. It sounds catchy and it is a play on words. I though of the name because it sounds like Prince Princess. When I was deigning the logos I decided to keep it simple by using the colour scheme black and white. I did this because it stands out and links to the chess board. I created four different logo designs all using the same colour scheme, in the end I picked design three.
I am very happy with the layout of the packaging. I like how the chess pieces stand out, I achieved this by creating shadow under the playing pieces, a cloud effect layer, and a vibrant yellow which highlights the centre of the board. I am also satisfied with the additional chess pieces, they look traditional yet distinctive.
Overall I am very happy but I would change a couple of things if I would do it again. I would change the base of the princess because it looks rushed and is not symmetrical. Also I would create 3D pieces for the prototype using card board templates. If I had more time I would of created the box. Finally the contrast of the two (central) chess pieces on the main cover is off. I would of liked to have tested the game with more people to have gotten more feedback as well as my questionnaire, this would of helped my reflecting and evaluating process.
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